Thanks for the replies guys. Checking against firstOp() sounds like it would 
give me the info I need to be able to handle this. Thanks!

What exactly does the NO_ANIMATION flag do? I do actually support different 
data on different frames, so I wouldn't want to stop that from working.

Cheers,

Anders

-----------------------
Anders Langlands
x8382/+447789206593

________________________________________
From: Georgiy Osipov [[email protected]]
Sent: 26 March 2012 08:17
To: Nuke plug-in development discussion
Subject: Re: [Nuke-dev] nuke creating many instances of my iop

You also should set NO_ANIMATION, NO_MULTIVIEW for the knob, used for
node-specific data, this guarantee the values to be same in different
output contexts

2012/3/23 Anders Langlands <[email protected]>:
> I'm writing a plugin Iop that describes a no-inputs op which essentially
> just receives image data from a server (that is in turn accepting data from
> a renderer). I'm trying to understand the logic of when Nuke creates
> multiple instances of my Iop.
>
> In normal use I see nuke call MyIop::MyIop(Node*), then MyIop::attach(),
> then MyIop::_validate(), as expected. However in certain circumstances when
> I am pushing image data to my node across a socket, Nuke starts creating
> many instances of MyIop, then calling _validate() without calling attach()
> (which makes sense since I have not created any new nodes). This is causing
> me issues because every time _validate() is called MyIop tries to make a new
> connection to the server, which is bad. I understand from the docs that I
> shouldn't expect to only ever have one instance of MyIop for each node in
> the graph, but none of the circumstances listed for when this might happen
> seems to apply in this case.
>
> This seems to happen when I am pushing a lot of data to several nodes -
> every time there is a new bucket of image data passed from the server, I am
> calling flagForUpdate() and asapUpdate() from a listener thread. If I am
> rendering to say, 4 nodes, this can happen quite a lot.
>
> Is this expected behaviour? Or is it due to something I am doing? Should I
> be checking whether a MyIop instance is actually attach()ed to a node before
> doing any processing with it?
>
> I've been through all the docs that seem pertinent, but still I don't really
> understand why Nuke might be creating these extra instances of my iop.
>
> Cheers,
>
> Anders
>
>
>
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