Thanks guys!
Sebastien- yes I was falling your excellent tutorial, though I think
you rightfully assume that one would have a working knowledge of
visual studio, which I don't.

I managed to get our TD's attention at the studio here, and he pointed
out my problem- I hadn't set the compiler to Release X64- it was still
in 32 bit mode! He's also certain that visual studio 2008 will work in
my case, I guess I'll use it until I run into more problems.

thanks heaps! I will probably be coming to this mailing list with more
questions as they arise regarding the NDK!
cheers,
Jordan


On Thu, Apr 5, 2012 at 3:08 AM, Steven Booth <[email protected]> wrote:
> Jordan,
>
> Also, be aware that not all versions of Visual Studio are appropriate for 
> Nuke Plugin Development.  Unless you are very familiar with VS, I would 
> recommend starting only with VS 2005 (v.8).  If you look in your C:/Program 
> Files/ Nuke 6.XvY/Documentation folder, you'll see a 'vc8' folder  in there.  
> It is an example visual studio solution that is guaranteed to work.  What I 
> do to set up a new VS solution is copy the entire directory, and then 
> basically do a global search and replace in all the contained files 
> (including the .sln and .vcproj files), replacing the old 'Example' plugin 
> name with my new one.  Then you are guaranteed to have everything set 
> correctly.
>
> For new users, VS 2008 and VS 2010 are not recommended, in my humble opinion. 
>  Although, as a tip, if you have both VS 2005 and VS 2010, the 'Daffodil' 
> plugin 
> (http://visualstudiogallery.msdn.microsoft.com/da1f2443-624b-43b7-8480-b092b2962843)
>  has been proved to be extremely useful for me.  It permits you to compile 
> using the 2005 compiling environment while taking advantage of the much more 
> advanced 2010 IDE.
>
> Hope that helps a bit!
>
> Steve
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Sebastian 
> Elsner
> Sent: Wednesday, April 04, 2012 12:48 AM
> To: Nuke plug-in development discussion
> Subject: Re: [Nuke-dev] newbie question compiling example plugin
>
> Adding the path alone is not enough. You have to add the lib name to the 
> Additional Library dependencies. See the example workspace which comes with 
> nuke or follow my article on nukepedia:
> http://www.nukepedia.com/written-tutorials/developing-nuke-plugins-on-windows/
>
> Cheers
>
> Sebastian
>
> On 04/04/2012 09:40 AM, Jordan Olson wrote:
>> Hi guys!
>> I'm attempting to compile my first (the example) plugin using
>> Microsoft Visual Studio. Although I've added the /include directory to
>> the linker input options of the project properties, I'm still getting
>> the following error when trying to compile.
>>
>> LINK : fatal error LNK1104: cannot open file 'DDImage.lib'
>>
>> Seems very simple? How would you set up your project to ensure the
>> compiler can find the DDImage libraries?
>> cheers,
>> Jordan
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>
>
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>
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