Ok, well as long as its not just be and some weird compiling issue.
Steve
Jordan Olson wrote:
Hey Steve,
It's the same for me. Very slow and only blurs vertically. Yet looking
at the engine it looks like it should blur horizontally as well.
cheers,
Jordan
On Tue, May 22, 2012 at 1:31 AM, Stephen Newbold
<[email protected]> wrote:
Hi,
Weirdly I did a test compile on the SimpleBlur.cpp example supplied with
Nuke (linux 64bit) and noticed a couple of things. First of all the blur
only seems to happen vertically and not horizontally, secondly it is
amazingly slow! As the basis of an example script I was surprised that
something such as a box blur filter would run this slowly so I wanted to
check that its the same for others and not some kind of problem specific to
myself.
Cheers,
Steve
--
Stephen Newbold
Compositing Lead - Film
MPC
127 Wardour Street
Soho, London, W1F 0NL
Main - + 44 (0) 20 7434 3100
www.moving-picture.com
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--
Stephen Newbold
Compositing Lead - Film
MPC
127 Wardour Street
Soho, London, W1F 0NL
Main - + 44 (0) 20 7434 3100
www.moving-picture.com
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