Yes.  Actually 'OpenGL32.lib' on Windows.  Here's the secret I believe,
although I have not tried it because I'm running Vista and not Win7.  The
OpenGL32.lib file is part of the Windows Software Development Kit, which can
be downloaded here:

http://www.microsoft.com/en-us/download/details.aspx?id=3138

When I did it from Vista, the OpenGL32.lib file was located here:

C:\Program Files\Microsoft SDKs\Windows\v6.0A\Lib

Hope that helps.

Steve



-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Colin
Doncaster
Sent: Friday, August 24, 2012 5:28 AM
To: Nuke plug-in development discussion
Subject: Re: [Nuke-dev] compiling RelfectionCard GL error

Opengl.lib?

On 2012-08-24, at 6:56 AM, Lucien FOSTIER wrote:

> Hi guys,
> 
> thanks for the help but unfortunately, I already had the glew32.lib
included and linked against as Im choosing the nuke root install folder in
the link properties of my VS project, Im also including Nuke include
directory in the c++ compiler as mentionned in the help of the Foundry to
compile on win.
> 
> Any other ideas where that would come from?
> 
> thanks
> 
> --
> lucien FOSTIER
> 
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