Sounds like a question for the Nuke-Python group. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Paul Miller Sent: Monday, October 08, 2012 9:56 AM To: Nuke Development Discussion Subject: [Nuke-dev] editing roto points via Python very slow
We have a script that creates a bunch of roto shapes and plugs a bunch of controls points into them, which is all run from a Python script. But it runs VERY slowly (many minutes). Is there something we're forgetting to put around the control point setting code so updates are disabled until we're all done or something? _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
