Hey Steve! just tried the asapUpdate() call and it does the job!!

Thank you so much!
Cuco

________________________________
From: [email protected] 
[[email protected]] on behalf of Cuco Bures 
[[email protected]]
Sent: 21 November 2012 16:30
To: Nuke plug-in development discussion
Subject: RE: [Nuke-dev] Viewer context on mouse drag laziness

The mouse drag is sampling some channels of the input0 and storing the result 
on one knob. The node must recalculate the image based on that... same thing as 
using the color picker on, let's say the multiple knob, on a grade node. The 
grade node changes to show the result in real time while dragging on the 
viewer. This is the behavior I want to achieve.

Does it make sense?

I'll give your answer a try...

Cheers,
Cuco

________________________________
From: [email protected] 
[[email protected]] on behalf of Steve Booth 
[[email protected]]
Sent: 21 November 2012 16:24
To: 'Nuke plug-in development discussion'
Subject: RE: [Nuke-dev] Viewer context on mouse drag laziness

Call ‘asapUpdate()’ on your Op after you make the changes, but it’s not clear 
from your post how the output of the node changes based on mouse movement.

Steve

From: [email protected] 
[mailto:[email protected]] On Behalf Of Cuco Bures
Sent: Wednesday, November 21, 2012 3:30 AM
To: Nuke plug-in development discussion
Subject: [Nuke-dev] Viewer context on mouse drag laziness

Hi guys,

I'm changing the values of a knob when the user drags the mouse on the viewer. 
Using Knob->set_value() to do so.

Can see the values changing all the time while dragging the mouse, but the 
plugin doesn't get re-rendered until mouse release.

How can I force the plugin to re-render?

I was expecting the node working similar to a grade node when you use the color 
picker, that constantly updates the image so you can easily see what the result 
is...

Thanks in advance,
Cuco Bures

P.S. Btw, is there any better way to set the values of the knob other than that?
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