Hi Paolo, The version of VS2010 that Nuke is compiled against is indeed 16.00.30319.01 and as far as I know there have been no breaking CRT changes in 2010 (unlike 2005) so don't think that would be the problem
Are you definitely always linking against the release version of the CRT? As we don't ship the debug versions of DDImage (or Nuke) you need to always build release versions of your plugins for Windows, not doing so usually results in STL problems like you're apparently seeing. Hope that helps Tom On Sun, Dec 16, 2012 at 12:33 PM, Paolo Berto <[email protected]>wrote: > Hi Fellaz, > > we mailed on nuke-dev but got no answers. > > In a nutshell, we have a plugin which uses SceneView_knob in Nuke 7.0, it > always crashes after accessing SceneView_KnobI::getSelectedItems() > or SceneView_KnobI::getImportedItems(), to us this looks like a STL version > related problem. > > Our compiler version: > > > cl.exe > Microsoft (R) C/C++ Optimizing Compiler Version 16.00.30319.01 for > x64 > > link.exe > Microsoft (R) Incremental Linker Version 10.00.30319.01 for x64 > > We installed MSVC 2010, without SDK 7.1, without 2010 SP1. > > How can we setup the correct development environment for Nuke 7.0 ? > Which compiler ( and /exact/ version ) Nuke 7.0 was compiled against? > > Best, > > > -- > pbd > > paolo berto durante > space cowboy // jupiter jazz ltd // hong kong > https://atomkraft.hk > > -- > > > -- Tom Ward, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, UK, WC2H 7LT Tel: +44 (0)20 7434 0449 Web: www.thefoundry.co.uk The Foundry Visionmongers Ltd. Registered in England and Wales No: 4642027
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