In other hand if Nuke loads it with a kind of internal debbug mode it shouldn't have a performance penalty?
Regards, Víctor. On Sat, Jan 12, 2013 at 1:00 PM, <[email protected]>wrote: > Send Nuke-dev mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Nuke-dev digest..." > > Today's Topics: > > 1. Nuke >7.0 Windows API "IsDebuggerPresent" returns TRUE > (V?ctor M. Feliz (MOTIVA)) > > > ---------- Forwarded message ---------- > From: "Víctor M. Feliz (MOTIVA)" <[email protected]> > To: [email protected] > Cc: > Date: Fri, 11 Jan 2013 19:06:31 +0100 > Subject: [Nuke-dev] Nuke >7.0 Windows API "IsDebuggerPresent" returns TRUE > It seems that nuke 7.0 (and other user reports the same for 6.3.8) loads > the dlls (a ofx plugin in my case) in a sightly different way that previous > versions did. > > When the dll ask for "IsDebuggerPresent" the Windows API returns TRUE, in > my case this is used in anti-piracy system so the plugin is not loaded, of > course if I disable this debugger check the plugin runs without problem. > > This is the plugin I'm speaking about > http://www.motivacg.com/en/realperception-ofx/ > > Tested with Nuke 7.0.2 demo (crashing) and tested in the early stages with > a Nuke 6.2 temporal license. > > > Best regards, Víctor. > > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > >
_______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
