In other hand if Nuke loads it with a kind of internal debbug mode it
shouldn't have a performance penalty?


Regards, Víctor.

On Sat, Jan 12, 2013 at 1:00 PM,
<[email protected]>wrote:

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>    1. Nuke >7.0 Windows API "IsDebuggerPresent" returns TRUE
>       (V?ctor M. Feliz (MOTIVA))
>
>
> ---------- Forwarded message ----------
> From: "Víctor M. Feliz (MOTIVA)" <[email protected]>
> To: [email protected]
> Cc:
> Date: Fri, 11 Jan 2013 19:06:31 +0100
> Subject: [Nuke-dev] Nuke >7.0 Windows API "IsDebuggerPresent" returns TRUE
> It seems that nuke 7.0 (and other user reports the same for 6.3.8) loads
> the dlls (a ofx plugin in my case) in a sightly different way that previous
> versions did.
>
> When the dll ask for "IsDebuggerPresent" the Windows API returns TRUE, in
> my case this is used in anti-piracy system so the plugin is not loaded, of
> course if I disable this debugger check the plugin runs without problem.
>
> This is the plugin I'm speaking about
> http://www.motivacg.com/en/realperception-ofx/
>
> Tested with Nuke 7.0.2 demo (crashing) and tested in the early stages with
> a  Nuke 6.2 temporal license.
>
>
> Best regards, Víctor.
>
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