In theory yes, the ROI call shouldn't be passing in infinite ROIs, as they are linked to hard requests to render. It isn't much code to add a path to check for that incase a comp system is doing something odd.
b On Tue, Mar 5, 2013 at 12:04 AM, Pierre Jasmin <[email protected]> wrote: > > RE: OFX > > Just fixed a bug here regarding spatial region of interest, and making sure > doing the right thing > > Question: It's not possible for an effect input to get an infinite region > during actionGetRegionsOfInterest action. That is, even if a generator like > Noise is what is connected (without anything in-between), it will always be > clipped to something finite like project extent size - "project settings > size")? > > Pierre > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev -- Bruno Nicoletti, Founder and Head of Technology The Foundry Email: [email protected] Skype: brunonicoletti Tel: +44 (0)20 7968 6828 - Fax: +44 (0)20 7930 8906 Web: www.thefoundry.co.uk The Foundry Visionmongers Ltd. Registered in England and Wales No: 4642027 _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
