Hi Moritz,

Long time!  just want to share my case and obviously we don't have much
feedback from "customers" yet.

For interactive session, we first ask for our own GUI license, if GUI
licenses are all checked out, it asks for CLI license and users can render
everything inside Nuke but cannot change params.  All our nodes disabled
otherwise.

For rendering, it takes CLI license only.

I hate license management anyway ..... just administration headaches and I
am thinking choosing a token based model in the future if we ever survive,
say Nuke -i takes 5 tokens and Render takes 1 and customers may
choose number of tokens to buy ..... not smart, still hate it.

Mike

On Wednesday, March 20, 2013, Moritz Moeller wrote:

> In the past we used Application::IsGuiActive() to determine what licenses
> of our product, AtomKraft (AK), we allow running inside the Nuke session.
>
>
> If IsGuiActive() returned false, we would pick up both AK/batch *and*
> AK/interactive licenses.
> This silently assumes that if you run out of AK/batch licenses on your
> nuke_r render jobs, you are happy for them to pick up unused AK/interactive
> lics.
>
> Then we had a client who didn't like this, probably because their farm was
> 'stealing' AK/interactive seats from their compers.
>
> So we changed it to use Application::**UsingInteractiveLicense(). That
> means now you must start nuke with -i for it to take an available
> AK/interactive license. This essentially ties the license types of hostapp
> and plugin to each other 1:1.
>
> This is what the client wanted but it has the side effect that if you do
> want to use AK/interactive licenses /at all/ in GUI less Nuke sessions, you
> are now forced to run nuke with -i, i.e. taking a very expensive nuke_i
> license.
>
> In retrospect he sensible thing would probably have been to make this a
> choice, i.e. a configuration option that each site can change.
>
> I personally do not think that enforcing this will lead to a notable
> increase of AK/batch sales. It also doesn't change the annoying fact that
> our customers now are forced to either:
>
> - buy expensive nuke_i licenses for each AK/interactive seat they want to
> use on their farm.
> - buy additional AK/batch seats but then still have their AK/interacrive
> seats being totally unused, e.g. at night on the farm or when compers are
> idle.
>
> So my question is: how do other 3rd party vendors handle this? Anything I
> may overlook, any better solutions? Experiences? Customer reactions?
>
>
> Thanks in advance for taking the time to answer!
>
>
> --Moritz
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