Pretty much this...

I see nothing but cool ideas that are impractical in real world solutions.

This topic reminds me of everyone that went nuts for a roto/paint all in
one swiss army knives and look what that resulted in.  I still hit "x" and
type Bezier.

On Thu, Jun 13, 2013 at 2:13 PM, Jonathan Egstad <[email protected]>wrote:

> fwiw as a general recommendation avoid embedding too much automatic color
> management stuff into nodes - Reads especially.
>
> Reads tend to get copy/pasted around and artists often forget to check the
> settings beyond making sure the file path's set, so if a Read has anything
> more complex than a simple colorspace pulldown (like grading or gamut
> controls for example) those controls can often cause far more trouble than
> they're worth.
>
> For example, the first nuke3.beta Read node back in 1999 had cineon
> black/gamma/white rgb controls and they were constantly tripping up artists
> who copy/pasted Reads around.  Those rgb controls were ripped out in favor
> of the simple 1D lut selection and all grading/balancing done in separate
> nodes for clarity.
>
> How often have you dropped down a Colorspace node, set it up for one
> direction, added a Grade node, then copy/paste the previous Colorspace node
> and ended up having to reverse all its controls when simply creating a new
> Colorspace node would have been faster?
>
> Not saying I'm against more colorspace automation, just saying to tread
> carefully...
>
> -jonathan
>
>
> On Jun 13, 2013, at 12:29 PM, Nathan Rusch wrote:
>
>   Hey Deke,
>
> I’m not so much suggesting there should be another layer on top of OCIO,
> but rather that it would be nice if Nuke’s support framework for
> color-management be expanded.
>
> The main thing I can see being beneficial here would be one or more new
> knob types that would be populated from the available colorspace/gamut
> transforms. This would function somewhat similarly to the Format knob, in
> that values added to the current Nuke environment would be available to any
> knob instances. These knobs would probably require one or more new data
> structures, both for backend storage and to provide entry point(s) to
> actually perform transforms. The knobs could then be used in place of the
> mix of hard-coded and dynamically-populated Enumeration knobs, etc.
> currently used across different types of Nuke nodes.
>
> In theory, all of this would provide an easy way for OCIO to integrate
> itself more deeply into Nuke’s color pipeline (as opposed to requiring a
> separate set of nodes), but continue to use its own libraries directly to
> perform conversions within the context of these new transform objects. In
> other words, rather than trying to supersede OCIO, it would be more of an
> effort to provide better unification within Nuke, as there is a pretty
> clear divide between OCIO and "the rest" of the color management
> functionality at the moment. I guess in a way, this is actually along the
> lines of bringing Nuke to be more in line with OCIO in more than just a
> conceptual way.
>
> Anyway, sorry that this is kind of a brain-dump, but I’m on a bit of a
> deadline at work.
>
>
> -Nathan
>
>
>  *From:* Deke Kincaid <[email protected]>
> *Sent:* Wednesday, June 12, 2013 12:44 PM
> *To:* Nuke plug-in development discussion<[email protected]>
> *Subject:* Re: [Nuke-dev] OpenColorIO and Nuke's Read and Write nodes
>
>  Nathan:  Most of what your asking for is covered by ocio and the
> config.ocio file.  Can you give examples of where this is lacking?  I’m
> just confused about why we need another layer on top of the existing ocio.
>
>
> On Wed, Jun 12, 2013 at 12:08 PM, Nathan Rusch 
> <[email protected]>wrote:
>
>> While I think the current system for trying to intelligently apply file
>> transforms can be useful, it almost invariably becomes more prohibitive
>> than helpful beyond a certain scale. Based on Andy's general thoughts, I
>> think it would be great if color transforms in Nuke were built out and
>> given a more robust API, both at the NDK and Python levels. I'm imagining
>> something that either draws parallels with, or is even built on top of, the
>> Op system, with a set of available transforms built out dynamically and
>> available in any context (file transforms, color operators, viewers, etc).
>> These would obviously not be limited to OCIO/Nuke-native transforms, and
>> would make it possible for facilities to remove or replace certain
>> transforms in all contexts (dropping in a custom Alexa curve, for example).
>>
>
>
>
> -----
> Deke Kincaid
> Creative Specialist
> The Foundry
> Mobile: (310) 883 4313
> Tel: (310) 399 4555 - Fax: (310) 450 4516
>
> The Foundry Visionmongers Ltd.
> Registered in England and Wales No: 4642027
>
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