Unfortunately I have to revive the topic. Paolo, how do I use this? I’ve pulled in this GCC via brew (I still think it’s too new and that I need 4.0), and my Makefile looks like this:
NDKDIR ?= /Applications/Nuke8.0v4/Nuke8.0v4.app/Contents/MacOS MYCXX ?= g++-4.2 LINK ?= g++-4.2 SDK ?= /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk CXXFLAGS ?= -g -c -Werror -DUSE_GLEW -I$(NDKDIR)/include -isysroot $(SDKDIR) LINKFLAGS ?= -L$(NDKDIR) -Wl,-syslibroot,$(SDKDIR) LIBS ?= -lDDImage -lGLEW LINKFLAGS += -bundle FRAMEWORKS ?= -framework QuartzCore -framework IOKit -framework CoreFoundation -framework Carbon -framework ApplicationServices -framework OpenGL -framework AGL because I need to pull the SDK from somewhere, right? I then run make only to be greeted by https://gist.githubusercontent.com/julik/7d875b0ac1776f77eaba/raw/1c95f2c918c80725dd23d29286df78d482059a14/omg.txt On a sidenote - by now I have spent about 2 to 3 times as much time fighting with these ridiculous overage compilers as compared to actually developing the plugins themselves:-( On 16 Jan 2014, at 06:48, Paolo Berto <[email protected]> wrote: > 1. install the f. amazing homebrew, http://brew.sh: -- Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX Amsterdam | The Netherlands | tel. +31 20 330 8250 cel. +31 61 145 06 36 | http://hecticelectric.nl
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