Unfortunately I have to revive the topic.

Paolo, how do I use this? I’ve pulled in this GCC via brew (I still think it’s 
too new and that I need 4.0), and my Makefile looks like this:

NDKDIR ?= /Applications/Nuke8.0v4/Nuke8.0v4.app/Contents/MacOS
MYCXX ?= g++-4.2
LINK ?= g++-4.2
SDK ?= 
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk
CXXFLAGS ?= -g -c -Werror -DUSE_GLEW -I$(NDKDIR)/include -isysroot $(SDKDIR)
LINKFLAGS ?= -L$(NDKDIR) -Wl,-syslibroot,$(SDKDIR)
LIBS ?= -lDDImage -lGLEW
LINKFLAGS += -bundle
FRAMEWORKS ?= -framework QuartzCore -framework IOKit -framework CoreFoundation 
-framework Carbon -framework ApplicationServices -framework OpenGL -framework 
AGL 

because I need to pull the SDK from somewhere, right?
I then run make only to be greeted by
https://gist.githubusercontent.com/julik/7d875b0ac1776f77eaba/raw/1c95f2c918c80725dd23d29286df78d482059a14/omg.txt

On a sidenote - by now I have spent about 2 to 3 times as much time fighting 
with these ridiculous overage compilers as compared to actually 
developing the plugins themselves:-(

On 16 Jan 2014, at 06:48, Paolo Berto <[email protected]> wrote:

> 1. install the f. amazing homebrew, http://brew.sh:

-- 
Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX
Amsterdam | The Netherlands | tel. +31 20 330 8250
cel. +31 61 145 06 36 | http://hecticelectric.nl

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