Yup, that did it Thanks! I started with the example code from fisheye and for some reason that was calling AxisOp::knobs instead of the CameraOp
On Thu, Nov 20, 2014 at 11:00 AM, Johannes Saam <[email protected]> wrote: > hey, > can you not call CameraOp::knobs( f ) from your knobs function to get them > created? and then assuming you know the names of the knobs you can access > them afterwards to set them? > > On Thu, Nov 20, 2014 at 10:36 AM, Eric Larsen < > [email protected]> wrote: > >> g the data and setting the internal members for the projection parameters >> but I can't figure out is how to display the values back as knobs in the UI >> similar the standard > > > > > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > >
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