You should use "_WIN32" and "_WIN64" instead of "WIN32" and "WIN64".

_WIN32 is always defined in VS, regardless with the target program is 32bit
or 64bit; if you are compiling a 64bit program, _WIN64 will be defined as
well.

See MSDN:
http://msdn.microsoft.com/en-us/library/b0084kay%28v=vs.100%29.aspx



On Wed, Dec 31, 2014 at 5:43 AM, Johannes Saam <[email protected]>
wrote:

> oh i am portable its just that this windows build helper file was giving
> me grief... i think i am good i am just wondering who uses #define win64 i
> only see win32 everywhere.... especially was the plugin suite supports all
> OS and multiple compiler / nuke versions.
>
> On Tue, Dec 30, 2014 at 8:20 AM, Julik Tarkhanov <[email protected]>
> wrote:
>
>> Modern Nuke is 64bit only, isn't it? Also, can it be that you are making
>> your plugin non-portable by relying on Windows path translations
>> sxclusively? ( I know this mighg not be a concern at this point, just
>> curious).
>>
>>
>>
>> > On 30 dec. 2014, at 01:16, Johannes Saam <[email protected]>
>> wrote:
>> >
>> > I have a compile/build question...
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>
>
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