I'm writing a plugin derived from CameraOp to read our internal camera
files and set the data for a nuke CameraOp.   I've been setting the knobs
for the camera data from the knobs() callback method to update the data
when the frame changes but this is causing the node to continually update
when if the camera is connected to a scanline render node.

Is the knobs() callback the correct place to update knobs that affect the
cacheId calculation of the node or will this cause a loop?   What is  the
correct method to be notified when time changes and update the knobs for a
node that won't cause and endless update cycle?


   Thanks,

    Eric
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