I'm writing a plugin derived from CameraOp to read our internal camera files and set the data for a nuke CameraOp. I've been setting the knobs for the camera data from the knobs() callback method to update the data when the frame changes but this is causing the node to continually update when if the camera is connected to a scanline render node.
Is the knobs() callback the correct place to update knobs that affect the cacheId calculation of the node or will this cause a loop? What is the correct method to be notified when time changes and update the knobs for a node that won't cause and endless update cycle? Thanks, Eric
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