Yes that would be useful. It would probably have to go on the Node itself and control the overlay for that Node-type as sometimes you want to see the overlays for two Nodes at the same time.
I've logged the following for you: TP 229942 Overlays - Add options to control overlays per Node class I have actually implemented something like this in NUKE, ostensibly to allow Roto overlays to be shown and/or selectable even when not "active", for supes and rotoscope management. TP 142134 RotoPaint2 - ability to select shapes/points across multiple Roto/RotoPaint nodes at the same time My intent was to implement this in such a way that you could achieve what I think you're asking for. However it's not been merged into the main-line, nor is it scheduled to be anytime soon, as it needs quite a bit more design work, some auto-tests written and a lot of testing. That said, any feedback or suggestions are greatly welcomed. F. On 19 August 2016 at 01:04, Pierre Jasmin <jas...@revisionfx.com> wrote: > I f someone did not understand that answer - translation is twirl up > (close display of effects parameters) the effect in Effects Control Window > and it stops drawing overlays. > > Could be useful to have "Overlay Only Current Node" instead or aside > "Overlay" in Viewer Menu maybe > > Pierre > > On 8/18/2016 4:58 PM, Pierre Jasmin wrote: > > > I see - I did not know that > > Pierre > > On 8/18/2016 12:24 PM, Frank Harrison wrote: > > NUKE will render overlays for Nodes with open properties panels. > > The only Node I can think of that doesn't do this is the Roto family. > > On 18 August 2016 at 18:55, Pierre Jasmin <jas...@revisionfx.com> wrote: > >> >> I wonder if someone else using NDK has seen this issue (we use OFX). When >> there are multiple instance of a tool using Overlay Drawing, even the ones >> not connected to any viewer at all get called to render overlays. This can >> make it incomprehensible to users here particularly when nodes are >> different sizes. I guess a workaround is to add a boolean checkbox to not >> draw overlay, but just wondering if it's an OFX implementation issue or >> generic across Nuke. >> >> >> Pierre >> >> _______________________________________________ >> Nuke-dev mailing list >> Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev >> > > > > -- > Frank Harrison > Senior Nuke Software Engineer > The Foundry > Tel: +44 (0)20 7968 6828 - Fax: +44 (0)20 7930 8906 > Web: www.thefoundry.co.uk > Email: frank.harri...@thefoundry.co.uk > > > > > _______________________________________________ > Nuke-dev mailing listnuke-...@support.thefoundry.co.uk, > http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > > > > _______________________________________________ > Nuke-dev mailing list > Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > > -- Frank Harrison Senior Nuke Software Engineer The Foundry Tel: +44 (0)20 7968 6828 - Fax: +44 (0)20 7930 8906 Web: www.thefoundry.co.uk Email: frank.harri...@thefoundry.co.uk
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