Hi fellow TDs!

I was wondering if it were possible yet to write
points/vertices/polygons/UVs directly to the nuke script yet or if a
ReadGeo (using OBJ or FBX) node is the only way to do it.
We've got simple geometry in Maya that tends to be inconsistent from
shot to shot, would be great to somehow get that geometry across at a
vertice level!

Cheers,
Jordan
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