Works fine as Group,
Thanks for the tips, hope this will be corrected!

Regards,

2011/4/13 Ivan Busquets <[email protected]>

> If I remember correctly from an older post, this was a regression in 6.1,
> and has been logged as a bug.
> The same approach used to work in 6.0.
>
> While this is broken, I believe Ben's suggestion is the best way to avoid
> this issue. Just turn your gizmo into a "grouzmo" by editing the .gizmo file
> as he mentioned, which will allow you to call the node the same way you
> would with a gizmo, but create a group instead, meaning everything inside it
> will be saved with the script, and you avoid the need for an onCreate or
> onScriptLoad callback altogether.
>
>
>
> On Wed, Apr 13, 2011 at 4:49 AM, Ben Dickson <[email protected]>wrote:
>
>> The usual solution to dynamic gizmo'y nodes is to use a group, then the
>> PyScript button (or callback etc) which clears and rebuilds the content
>>
>> You can export your Group as a gizmo, as usual, then edit the file in a
>> text editor, replacing the first "Gizmo {" with "Group {"
>>
>> Avoids having to worry about rebuilding the contents on script load,
>> things like losing the input connections..
>>
>> Bertrand Lempereur wrote:
>> > I have been looking for dynamic node creation "Shake like" inside a
>> > Gizmo and i find a post in archive about a Gizmo called TimeMachine. I
>> > study it and begin to create some Gizmo with this method. But after
>> > digging in a little, i see that such node don't keep the input
>> > connection when you reload your script or when you duplicate a group of
>> > node with such node in.
>> > Any idea on how to solve this?
>> >
>> > Regards,
>> >
>> > Bertrand Lempereur
>> > TD at MikrosImage
>> >
>> >
>> > ------------------------------------------------------------------------
>> >
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>> --
>> ben dickson
>> 2D TD | [email protected]
>> rising sun pictures | www.rsp.com.au
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>> Nuke-python mailing list
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>
>
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>


-- 
Bertrand Lempereur
TD at Mikros Image
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