Does anyone know how to return the name of a node selected in the viewer but 
not in the node graph?

For instance if I have a bezier selected in the viewer, is there a simple way 
to find the name of that node?

The only solution I've found so far is to show the bezier's panel when the 
spline is manipulated.


def bezierSearch():
    nuke.showDag(nuke.thisNode())

nuke.addKnobChanged(bezierSearch, nodeClass = 'Bezier')


The biggest issue I have with this solution, is that it is always active. I 
need to be able to call it at will and it involves a change being made to the 
node in question.

Anyone have ideas on this one?_______________________________________________
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