Hi Olivier,

Few things here. The reason that keframing a write node isn't working is because of the way our despatch system works. Our custom write node gets swapped out with a regular write node as part of this process and I guess things like copying animation curves on disable knobs isn't considered. However, I'm not sure you'd really want to keyframe the write node anyway.

If you are creating a pre-render script that checks each frame for bad frames then surely you'd want to do this per read? That way you'd still get a render, just that particular element will be missing but all your frames will be present. I'm not even sure how Nuke can try and render a scene with a disabled write node and if it did work you'd end up with a sequence with missing frames which is essentially what you get now when Alfred errors out.

If you look on Nukepedia, there is a nice tutorial on the use of animation curves, how to create them with Python, and setting keyframes etc.

Steve



Olivier Jezequel wrote:
Hi,
I am still try to force nuke not rendering missing frames (really skip them in the render) but cannot find a way. Even keyframing the write node disable is not working when send to our farm with Alfred.
if you have any idea other than manually write the range, i am listening

in the meantime, i am trying to find a way with the expression "error" it work in the gui but not when rendered as it create no curve and just perform a check on the frame it is. How can i bake that on curve, like a track button that play my sequence once to check all and do keyframes ?
kind of
for each frame :
   if error:
      keyframe 1
   else:
      keyframe 0

cheers
Olivier
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