Hi Olivier,
Few things here. The reason that keframing a write node isn't working
is because of the way our despatch system works. Our custom write node
gets swapped out with a regular write node as part of this process and I
guess things like copying animation curves on disable knobs isn't
considered. However, I'm not sure you'd really want to keyframe the
write node anyway.
If you are creating a pre-render script that checks each frame for bad
frames then surely you'd want to do this per read? That way you'd still
get a render, just that particular element will be missing but all your
frames will be present. I'm not even sure how Nuke can try and render a
scene with a disabled write node and if it did work you'd end up with a
sequence with missing frames which is essentially what you get now when
Alfred errors out.
If you look on Nukepedia, there is a nice tutorial on the use of
animation curves, how to create them with Python, and setting keyframes etc.
Steve
Olivier Jezequel wrote:
Hi,
I am still try to force nuke not rendering missing frames (really skip
them in the render) but cannot find a way. Even keyframing the write
node disable is not working when send to our farm with Alfred.
if you have any idea other than manually write the range, i am listening
in the meantime, i am trying to find a way with the expression "error"
it work in the gui but not when rendered as it create no curve and
just perform a check on the frame it is.
How can i bake that on curve, like a track button that play my
sequence once to check all and do keyframes ?
kind of
for each frame :
if error:
keyframe 1
else:
keyframe 0
cheers
Olivier
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