Thanks Ron, but I guess my question is, what would that python script be?

And is there a variable I could define to make the selection of effected
nodes simple?

Dan


On Thu, Aug 18, 2011 at 10:35 AM, Ron Ganbar <[email protected]> wrote:

> You can drop an expression into the disable knob that uses the $gui
> statement.
> It will give you 1 if the gui is on and 0 if it's off. so a 1-$gui will
> give you what you are after. That is if you render on a farm or through a
> terminal.
> Otherwise you can use the Python tab in the Write node and call up a Python
> script in the before render text box.
>
> Ron Ganbar
> email: [email protected]
> tel: +44 (0)7968 007 309 [UK]
>      +972 (0)54 255 9765 [Israel]
> url: http://ronganbar.wordpress.com/
>
>
>
> On 18 August 2011 15:28, Daniel Short <[email protected]> wrote:
>
>> Hello all,
>> I am wondering if there is a way to script a node to be disabled during
>> rendering.
>>
>> This is similar to After Effects option to make a "guide layer", which you
>> can reference while working in the script, but does not render.  It's quite
>> handy for a number of things.
>>
>> Thanks
>> Dan
>>
>> --
>> Daniel Short
>> www.danisnotshort.com
>> 215.859.3220
>>
>> _______________________________________________
>> Nuke-python mailing list
>> [email protected], http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>>
>>
>
> _______________________________________________
> Nuke-python mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>
>


-- 
Daniel Short
www.danisnotshort.com
215.859.3220
_______________________________________________
Nuke-python mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python

Reply via email to