I just sent that to the foundry, but I'd like to know if any of you have
the same problem.

Here's the bug report I just sent to The foundry


=============

Hey

I'd like to report what seems to be a bug in nuke 6.3v1 under windows
only. When executing the code above under linux, everything is fine and
the word "test" is printed as expected in the script editor.But under
windows, as soon as I type something in the lineEdit, nuke freeze and
just want to die. 

But using the pyqt helper on nuke 6.2vx, no problem on any platform. I
haven't tested of other Signal fails, but the textChanged under windows
crash nuke right away. 

TEST CODE

========

import PyQt4.QtCore as QtCore
import PyQt4.QtGui as QtGui

class NukeTestWindow(QtGui.QWidget):

   def __init__(self, parent=None):

       QtGui.QWidget.__init__(self, parent)

       self.setLayout( QtGui.QVBoxLayout() )

       self.myLineEdit = QtGui.QLineEdit("Hello World")

       self.layout().addWidget( self.myLineEdit )

       
QtCore.QObject.connect(self.myLineEdit,QtCore.SIGNAL("textChanged(QString)"),
       self.test)



   def test(self):

       print "Test"





n = NukeTestWindow()

n.show()




=======





-- 
  Hugo Léveillé
  TD Compositing, Vision Globale
  [email protected]

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