save your python script to a .py file.. for example, if you created a
script below that makes 10 nuke scripts with a NoOp node in them..
import nuke
for i in range(10):
# clear all nodes from script
for n in nuke.allNodes():
nuke.delete(n)
# make a node
node = nuke.createNode('NoOp')
# save the script
nuke.scriptSaveAs('/tmp/script%d.nk' % i)
and saved it as "myscript.py", you'd launch it on the command line via:
% nuke -t myscript.py
which results in..
/tmp/script0.nk
/tmp/script1.nk
/tmp/script2.nk
/tmp/script3.nk
/tmp/script4.nk
/tmp/script5.nk
/tmp/script6.nk
/tmp/script7.nk
/tmp/script8.nk
/tmp/script9.nk
Vincent Langer wrote:
hi there,
i want to write a little script that creates a script from an edl file
which consists of just one shot. a have over 60 of this edls and it
would be nice to process all edls at ones
how can i create a lot scenes without the GUI poping up?
i used nuke.scriptNEW()
and there is a attribute nuke.GUI
but setting it to False does not work for me
or is there another better solution?
thanks and cheers,
Vincent
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