Hello all, Apologies if this has already been covered.
I'm dynamically creating custom nodes and setting their "port" attributes (float or int) with a python script. Nothing fancy -- simply creating a custom node and setting a port number... basic stuff, right? However, when I invoke my function from a custom python panel, even though the port attribute appears correct, it doesn't work correctly until I change the value manually in the interface and change it back to the intended value... So, I tried running the exact same script directly from Nuke's script editor window and it WORKS perfectly! When I poll the node's "port" attribute in both cases (whether generated via panel or script editor) they appear to return the same float value. When I examine the actual .nk script, the values also appear to be identical... I'm scratching my head here... Any ideas how I might be able to get this script to work without asking the user to run a function in the Nuke editor? I'm running Nuke 6.3v6 on Snow Leopard. All ideas, thoughts, and suggestions are appreciated... Cheers, -Jep sent via mobile _______________________________________________ Nuke-python mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
