Any update on this one.
I have the exact same bug. Any workaround ?
On Wed, Nov 16, 2011, at 15:33, Josh Imbruglia wrote:
> hi everybody,
>
> i just noticed a strange behaviour with the inputChange knob only
> being called when the node is inpanel.
>
> is this the expected behaviour? is there any way to check for input
> changes if the node's panel isn't open?
>
> here's a quick example script to test with, try setting the inputs
> with and without the panel open
>
> txt = '''def updateTest():
> if nuke.thisKnob().name() in ( 'inputChange' ):
> print 'connected to: %s' % ' '.join([x.name() for x in
> nuke.thisNode().dependencies()])
> updateTest()
> '''
> noop = nuke.createNode('NoOp', '', False)
> noop['knobChanged'].setValue(txt)
>
> thanks,
> josh
> _______________________________________________
> Nuke-python mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
>
--
Hugo Léveillé
TD Compositing, Vision Globale
[email protected]
_______________________________________________
Nuke-python mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python