i use obsolete knobs all the time albeit mostly from C++, it's used to maintain backwards compatibility with old scripts if a knob gets removed or changed.
but ya, never got the python Obsolete_Knob to work for me either. -josh On Fri, Jun 15, 2012 at 11:21 AM, John RA Benson < john.benson.macg...@gmail.com> wrote: > ** > I'm not sure anyone wants to use an obsolete knob, but it's easy to bump > into it: > > c = nuke.createNode('Camera2') > c['world_matrix'] > > # Result: > > <IArray_Knob object at 0xbe640a8> > > Ok, cool, that's the type of knob I wanted. I'll add that knobtype to the > fancy gizmo I'm making: > IAK = nuke.IArray_Knob('bla', 'bla') > myFancyGizmo.addKnob(IAK) > > Ok, added fine. Now let's use it... <copy/paste, open script, etc> > Doh! What happened? > > jrab > > > Howard Jones wrote: > > out of interest what is an obsolete knob used for anyway? > > Howard > > ------------------------------ > *From:* John RA Benson > <john.benson.macg...@gmail.com><john.benson.macg...@gmail.com> > *To:* Nuke Python discussion > <nuke-python@support.thefoundry.co.uk><nuke-python@support.thefoundry.co.uk> > *Sent:* Friday, 15 June 2012, 8:02 > *Subject:* Re: [Nuke-python] Properly creating Obsolete Knobs > > You are definitely not crazy - at least concerning your question. > > The fun part is creating a knob that you didn't know is Obsolete (Array?) > and the KnobType somehow changes from what the docs say should be 9 to the > Obsolete value of 0. > > I just noticed in 6.3v5 that at least when pasted, the knob didn't drop > out, but it became +INVISIBLE when pasted. So maybe since whatever knob you > created ended up being a 0, it wouldn't accept a matrix or string or > whatever values a type 0 accepts? Turning off the +INVISIBLE, the array > knob i created shows up as an [Unlinked LinkKnob]... > > jrab > > Nathan Rusch wrote: > > Am I crazy, or is it impossible to create an Obsolete Knob properly > without using C++? > > The GUI method just eats whatever script you set to run when the knob is > set, and the Python wrapper exposes no functionality for setting up an > execution script. Thus, when the knob is loaded/pasted, it generates an > error, a la: > > "Obsolete_knob foo call is wrong, probably missing NULL for script > argument." > > -Nathan > > ------------------------------ > > _______________________________________________ > Nuke-python mailing listnuke-pyt...@support.thefoundry.co.uk, > http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > ------------------------------ > > _______________________________________________ > Nuke-python mailing listnuke-pyt...@support.thefoundry.co.uk, > http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > >
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