Thanks for the reply

Yeah ive used this to but i need a bit more of a base... for instance on this:


connectInput(self, i, node)
 
Connect the output of 'node' to the i'th input or the next available 
unconnected input. The requested input is tried first, but if it is already set 
then subsequent inputs are tried until an unconnected one is found, as when you 
drop a connection arrow onto a node in the GUI.

Parameters:
i - Input number to try first.
node - The node to connect to input i.
Returns: bool
True if a connection is made, False otherwise.

Im trying to discern how i would go about connecting that to all my selected 
cards. Its the mixing of codes.. for isntance i know i can do:

nuke.selectedNode().connectInput()

and i know i can do

nuke.selectedNodes()

But i dont know how i would mix the two and do something like (and i know thi 
si CLEARLY not python syntaxing, but its to make my point)

nuke.allNodes("Scene6").connectInput(nuke.selectedNodes())

if you understand what i mean.

could you give me a clue. My python is weird.. i can write some pretty cool 
tools, but sometimes i jsut cant solve making two commands i have in mind 
congeal to do what i want



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