use node.setValues() like this:
n = nuke.selectedNode()
n['myDropdownMenu'].setValues(['a', 'b', 'c'])
Where you put the code depends on how you want to use it. Possibly into
the gizmo's "onCreate" knob?!
On 6/10/12 2:24 AM, Luca Fiorentini wrote:
Hi,
I am trying to populate a dropdown menu in a gizmo through python but
with no luck.
Imagine I have this function
[CODE]def populate():
return 'first second third'[/CODE]
how can I use it? Where should I put the call for the function?
Thanks
--
*Luca Fiorentini - 3D Lighting Artist*
My Showreel <http://www.vimeo.com/lucafiorentini/reel> - My blog
<http://lucafiorentini.wordpress.com> - My Flickr
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