Hiya, for something that simple, why not just use the toolSet ? copy save, share centrally... easy to change no scripting at all, that avoids having variables hanging around your sessions, especially if you use them global like that.
cheers O ________________________________ From: sanfx [nuke-python-re...@thefoundry.co.uk] Sent: 05 February 2013 09:38 To: nuke-python@support.thefoundry.co.uk Subject: [Nuke-python] Re: creating nodes and connecting them on starting a 3d Scene these are the basic nodes we require , so is the way I have implemented preferable else can you please suggest a better way how you would do it ? Code: mainCam = nuke.nodes.Camera(name="mainCamera",xpos=100,ypos=20) scnlnRndr = nuke.nodes.ScanlineRender(name="ScanLineRender",xpos=250,ypos=35) scNode = nuke.nodes.Scene(name = 'Scene',xpos=250,ypos=-100) constNode = nuke.nodes.Constant(name="Temp_Constant",xpos=400,ypos = 10) scnlnRndr.setInput(2, mainCam) scnlnRndr.setInput(1,scNode) scnlnRndr.setInput(0, constNode) defViewer = nuke.toNode("Viewer1") defViewer.setInput(0,scnlnRndr) ________________________________ san
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