+1 for PyQt if you don't want to sold your app later.
While PySide has a nice "look and feel" the fact is it's no more
maintained and there is still some "old-good" bugs that will never (I
think) be solved.
PyQt is maintained by someone and have good plans for future.
Dorian
On 04/06/2013 10:14 AM, Sebastian Elsner wrote:
I have been working with PyQt on a daily bases for the last four years
and had a look at PySide too (its 99% the same). When it comes to
stability and ease of compillation PyQt is the winner for me (had a
few problems with programs shutting down with a segfault where PyQt
was good). Now since it comes with Nuke and Maya (and Houdini later
on, RFE is in) this is the way to go for projects concerning those
packages.
Riverbank Computing has done very little with PyQt and now that
PySide is coming with Maya 2014, definitely go with PySide.
This is not true. I think we won't see Qt5 support in PySide very soon
(whereas PyQt will get it quite soon and already has it for some parts
of Qt). There is also a nice abstraction layer called "dip", which
helps you build enterprise grade apps in no time. Right now I would
also choose PyQt over PySide because there has been some serious talk
on the mailing list to basically rewrite everyting (the binding
generators shiboken) and also the current maintainer stepped down in
March due to the funding stopped by Nokia. It was also discussed as
being "dead" on the current mailing list. Times are a little uncertain
for PySide with Digia the new Qt owner not taking this over. There is
a new maintainer now (John from wingware) but I don't know how much
contributions there will be from the community since shiboken seems
quite involved....
Having said all this, for some code I have already done the move from
PyQt to PySide and back again and it did not take me long to do the
transition each time. Make sure you use sip.api v2 in PyQt. The slots
might need some redoing, too. But thats easy as well.
Cheers
Sebastian
On 5 April 2013 14:51, Elias Ericsson Rydberg
<elias.ericsson.rydb...@gmail.com
<mailto:elias.ericsson.rydb...@gmail.com>> wrote:
If I'm not mistaken PyQt requires some kind of license if you
want to ship your application while PySide doesn't. I've been
recommended PySide over PyQt, and since both Maya and Nuke
supports it I would go with PySide.
2013/4/5 Fredrik Averpil <fredrik.aver...@gmail.com
<mailto:fredrik.aver...@gmail.com>>
Nuke comes with PySide and Maya 2014 is coming out with
PySide support too.
I'm in the process of building a cross-platform standalone
(and in-house) Python app with either PyQt and PySide, as
parts of it also needs to run inside (integrated into) Maya
and Nuke respectively. Would it be wise to entirely go for
PySide now that both Maya and Nuke will have this from start
(thus utilizing PySide for all variations of this app)?
I've heard that the development of PySide has somewhat
stagnated. I have no idea if that's the case though. What
would you think?
// Fredrik
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