hi,

what i usually do is adding a init.py file in my .nuke directory. this file
which just contains
a nuke.pluginAddPath() forcing Nuke to parse a custom folder where are all
my tools, a menu.py and a init.py
i also add all the plugin path in the init.py file(s), not directly in the
menu.py, because, as far as i know,
the menu.py is not read when nuke launches in render or terminal mode.

hope that helps
regards





Aurélyen Daudet - Enseignement Nuke & Compositing
adau...@artfx.fr  ---  http://www.artfx.fr  ---  http://blog.artfx.fr




>  *From:* 
> mailto:nuke-python-re...@thefoundry.co.uk<nuke-python-re...@thefoundry.co.uk>
> *Sent:* Thursday, April 25, 2013 10:12 AM
> *To:* nuke-python@support.thefoundry.co.uk
> *Subject:* [Nuke-python] menu.py not running automatically?
>
>  I am having some trouble getting a custom tools menu to work inside Nuke.
>
> Everything works fine but I am having to manually run my menu.py script
> every time I open Nuke for the gizmos to work. Without doing this the menu
> items show up however the tools cannot be located.
>
> I have put my gizmos in a custom path directory and added the path.
>
> Could this be causing the issue as they are not directly in the .nuke
> folder?
>
> I want to keep them outside of the .nuke folder as I do not want to be
> showing hidden files (just in case).
>
> I watched several videos and read forums but must be missing something
> small.
>
> Thanks
>
> Simon
>

<<signature_artfx.png>>

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