Hello there, I'm looking for some help to generate Houdini linear LUTs. We are using ociobakelut a bit and can convert luts to Houdini format, but the header, specifically the log2lin Pre (LUT) is proving difficult. If anyone has any insight and or python that might be useful to share that would be much appreciated.
I know that the header is something like this, but with the format of the Pre (LUT) part is where I'm getting tripped up. Version 3 Format any Type 3D+1D >From 0 10 To 0 1 Black 0 White 1 Length [cube_size] [prelut_size] LUT: Pre { [val] [val] : [val] } 3D { [r] [g] [b <http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010>] [r] [g] [b <http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010>] : [r] [g] [b <http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010>] }
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