So the idea is to have a check for that knob and if it's on, go ahead and 
assume the node larger.  I could see that working.  Not as elegant as I was 
hoping for, but it works.

cheers,
Brandon L. Harris
________________________________
From: nuke-python-boun...@support.thefoundry.co.uk 
[nuke-python-boun...@support.thefoundry.co.uk] on behalf of Richard Bobo 
[richb...@mac.com]
Sent: Friday, October 18, 2013 11:12 AM
To: Nuke Python discussion
Subject: Re: [Nuke-python] Refreshing nuke nodes during a script

Brandon,

I don't know if this will help you or not, but… In an EXR breakout script I 
built, I have a postage_stamps variable that offsets the node that connects 
below the Shuffles. If postage_stamps is True, I use a .ypos()+90, otherwise 
it's +40. And, since I use relative positioning in building my schematic, 
everything shifts down to make way for any nodes that have postage stamps 
turned on…

Rich

Rich Bobo
Senior VFX Compositor
Armstrong-White
http://armstrong-white.com/

Email:  richb...@mac.com<mailto:richb...@mac.com>
Mobile:  (248) 840-2665
Web:  http://richbobo.com/

"We make a living by what we get, but we make a life by what we give."
- Norman MacFinan



On Oct 18, 2013, at 11:55 AM, Brandon Harris 
<brandon.har...@reelfx.com<mailto:brandon.har...@reelfx.com>> wrote:

I have a tool that is creating and organizing nodes.  I'm taking the channels 
from an exr and shuffling them out.  The issue I have is that I want to turn on 
the postage stamp on the shuffle node and this changes the size of the node, 
but not until after my creation script has finished running.

This makes my alignment functions not work properly.  Anyway to force nuke to 
process and redraw that node before the script ends?



cheers,
Brandon L. Harris
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