For Gizmo objects there's a .filename() methods returning the gizmo's path+filename
Regards, Thorsten Thorsten Kaufmann Production Pipeline Architect ____________________________________ Mackevision Medien Design GmbH Forststraße 7 D-70174 Stuttgart T T +49 711 93 30 48 78 F +49 711 93 30 48 90 M +49 151 19 55 55 02 thorsten.kaufm...@mackevision.de http://www.mackevision.de Geschäftsführer: Armin Pohl, Joachim Lincke, Karin Suttheimer HRB 243735 Amtsgericht Stuttgart -----Ursprüngliche Nachricht----- Von: nuke-python-boun...@support.thefoundry.co.uk [mailto:nuke-python-boun...@support.thefoundry.co.uk] Im Auftrag von John RA Benson Gesendet: Donnerstag, 7. November 2013 11:54 An: Nuke Python discussion Betreff: [Nuke-python] finding source file of a node class Hello - Is there any way to find the source file of a node class? For instance, if we have a custom gizmo, I'm trying to find out where it's installed, something like: s = nuke.selectedNode() s.__file__ but of course it isn't that easy. thanks JRAB _______________________________________________ Nuke-python mailing list Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python _______________________________________________ Nuke-python mailing list Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python