I just tried this really quickly from within Maya, by first appending Nuke's site-packages to to sys.path followed by an "import nuke" ...but that crashed Maya. So I'm also interested in doing this.
Regards, Fredrik On Thu, Dec 12, 2013 at 11:28 AM, Kasper Oerlemans | Filmmore < kas...@filmmore.nl> wrote: > Hi guys, > > maybe a bit of a noob question, but now with nuke8 we should be able to > import the nuke module outside of nuke right? So my guess is that easiest > way to check if this works is by goigt to your nuk_install_folder/plugins > in the terminal and start python and try "import nuke". Or is this the > wrong way? > > Anyway this doesn't work for me, I get "ImportError: No module named > _nuke", Am I overlooking something? > > thanx!! > > > Groetjes! > --------- > *Kasper Oerlemans* VFX Supervisor Entrepotdok 66 > 1018 AD Amsterdam T: +31 20 530 9696 > M: +31 61 805 3019 www.filmmore.eu [image: filmmore]<http://www.filmmore.eu/> > [image: > imdb] <http://www.imdb.com/company/co0190130/>[image: > twitter]<http://twitter.com/filmmore>[image: > facebook] <http://www.facebook.com/FilmmoreINT/>[image: > linkedin]<http://www.linkedin.com/company/filmmore-amsterdam/> *Unavailable > on Thursdays* > > > > > > > > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > >
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