I've had similar issues and found that nuke.filename isn't reliable (on Mac at least): Only resolves when 'project_directory' is set to a value If 'project_directory' is wrong, resolution can point to a non-existent file
This gets around those issues (but might have others in relation to path remapping): def resolveNodePath(node): if not isinstance(node, nuke.Node): node = nuke.toNode(node) return node.knob('file').evaluate() # nuke.filename = resolveNodePath From: ron...@gmail.com Date: Mon, 17 Mar 2014 10:23:56 +0200 To: nuke-python@support.thefoundry.co.uk Subject: [Nuke-python] Project Directory Hi all,I'm using the project directory structure for relative paths in Nuke.So the Project Directory text field has: [python {nuke.script_directory()}]Then I use the ./../../path/to/file/file.jpg structure. However, now that I run scripts that call for the file path they don't work as they can't resolve the path.Any ideas how to get the full path? Is there a function in Nuke that takes care of resolving the path with the Project Directory? Thanks, Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ _______________________________________________ Nuke-python mailing list Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
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