> Also bs, h, str, ltt and other available controls are not listed in that
> doc page.


Near the bottom of the docs some are explained thought it does appear ltt
is missing.  ltt is lifetime type. I would definitely email support and
complain that there should be a list of all the available values to set.

 to set the brush size for paint to 30, and for clone to 280, add this
Python line in your init.py:

nuke.knobDefault("RotoPaint.toolbox", '''clone {

{ brush bs 30 }

{ clone bs 280 }

}''')

OR

* to set the brush hardness for paint to 1.0 by default, add this Python
line:

nuke.knobDefault("RotoPaint.toolbox", '''brush {

{ brush h 1 }

}''')

* to set the source transform round on clone to on by default, add this
Python line:

nuke.knobDefault("RotoPaint.toolbox", '''clone {

{ clone str 1 }

}''')


--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk
Email: d...@thefoundry.co.uk


On Thu, Apr 10, 2014 at 2:53 PM, Erwan Leroy <er...@erwanleroy.com> wrote:

> Thank you for the answer Deke.
> The documentation is appreciated, but it is still quite disturbing to me
> that the knobs have different names..
>
> nuke.knobDefault("RotoPaint.toolbox", 'clone {{ clone bs 280 }}')
> vs
> nuke.toNode('RotoPaint1')['toolbar_brush_size'].setValue(280)
>
> They both seem to affect the same thing. (?)
> Also bs, h, str, ltt and other available controls are not listed in that
> doc page.
>
> Thanks,
> Erwan
> On 10 Apr 2014 14:04, "Deke Kincaid" <d...@thefoundry.co.uk> wrote:
>
>> Hi Erwan
>>
>> That bug was closed quite a while back as it was more of an issue of us
>> needing to document the syntax better as people were trying to set the
>> knobs incorrectly.  The syntax for doing this has been better documented
>> here:
>>
>> http://help.thefoundry.co.uk/nuke/8.0/#user_guide/rotopaint/default_tools_settings.html
>>
>> BTW, your best bet is to email supp...@thefoundry.co.uk if you do have
>> any questions about specific bugs or feature requests and need an official
>> reply from The Foundry.  The mailing lists are just for the community and
>> not official routes to us as we will not always catch questions on here.
>>
>> --
>> Deke Kincaid
>> Creative Specialist
>> The Foundry
>> Skype: dekekincaid
>> Tel: (310) 399 4555 - Mobile: (310) 883 4313
>> Web: www.thefoundry.co.uk
>> Email: d...@thefoundry.co.uk
>>
>>
>> On Tue, Apr 8, 2014 at 4:15 PM, Erwan Leroy <er...@erwanleroy.com> wrote:
>>
>>> Hey,
>>> There was this conversation about 2 years ago:
>>>
>>> http://forums.thefoundry.co.uk/phpBB2/viewtopic.php?t=6737&sid=76cb7898ac9799bb94e480bcf51373ed
>>>
>>> Anybody knows if it's been fixed in nuke 8? It's still the same in the
>>> latest nuke 7.
>>> And how do we keep track of bugs? (there is a bug ID given there, but
>>> what does it relate to?)
>>>
>>> Thanks
>>> Erwan
>>>
>>> _______________________________________________
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>>>
>>>
>>
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>>
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