Hi all, I'm building a tool to allow the artist to select and remove unused layers/channels from a read node (and re-rendering it) to speed up comping. Works for A over B comping fine, but not with Deep. Since there's no DeepRemove, I am using DeepToImage then standard Removes, but when I use DeepRecolor to bring back the Deep layer all the removed layers come right back. We are getting our Deep EXRs with all the channels embedded, no way to change that.
Anyone have any workarounds/ideas? Thanks! Den
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