Depending on what you're doing you have to first set the Root modified
state back to false by adding a "nuke.Root().setModified(False)" otherwise
Nuke will understand that whatever it needs to do, must be done in a new
session.

If you need to check if a script is modified or not, use "nuke.Root().
modified()".


Cheers,
Diogo

On Thu, Aug 21, 2014 at 11:44 AM, John Vanderbeck <jwvanderb...@gmail.com>
wrote:

> FYI what is happening here is that Nuke decides whether or not to open a
> new instance based on whether or not the current script has changes in it.
>  So by making Nuke a fresh slate first, it then will load the script into
> the existing instance.
>
> - John Vanderbeck
> - http://www.johnvanderbeck.com
>
>
> On Thu, Aug 21, 2014 at 6:37 AM, Fredrik Averpil <
> fredrik.aver...@gmail.com> wrote:
>
>> Thanks, that worked!
>>
>> Regards,
>> Fredrik
>>
>>
>> On Wed, Aug 20, 2014 at 6:15 PM, Erwan Leroy <er...@erwanleroy.com>
>> wrote:
>>
>>> Try clearing the script then opening maybe?
>>> On 20 Aug 2014 16:57, "Fredrik Averpil" <fredrik.aver...@gmail.com>
>>> wrote:
>>>
>>> Hi,
>>>
>>> The command nuke.scriptOpen() opens up the script in a new Nuke window.
>>> Is there any way to open up the nuke script in the currently active window,
>>> where nuke.scriptOpen() is being executed?
>>>
>>> Regards,
>>> Fredrik
>>> ​
>>>
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