Hi everyone, I load a floating tab into Nuke, and I wish to a) delete this object on window close and b) delete the UI if another instance of the UI is shown - but can't quite figure out exactly how to achieve this.
This is how I launch the UI: panel = panels.registerWidgetAsPanel(name, title, identifier, create=True).addToPane(pane) panel.show() gui = panel.customKnob.getObject().widget In my class, I have registered a closeEvent() method: def closeEvent(self, event): print 'closing ui...' self.deleteLater() And this is how I find which pane my UI resides in: pane = nuke.getPaneFor(identifier) if pane: print 'the pane exists' a) For some reason, the object is not deleted when I close the Nuke tab or the Nuke pane and I do not see the ‘closing ui…’ printed out in the script editor. What am I doing wrong here? Do I need to connect a trigger to the closeEvent() method? b) How can I not only detect the pane (or the Dock object, which Nuke also calls it) but also detect whether the actual UI inside the tab exists? Regards, Fredrik
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