Hey Frank,

Found this buried inside some old backdrop-utilities module. I think it
should work for what you're after.

def TILEtoRGB(V):

    '''

    TILEtoRGB(V) -> tuple

    Returns a tuple representing Red, Green, and Blue values

    in a 0-1 range, from a 32 bit int as returned by the "tile_color" knob.

    Keyword arguments:

    V -- a 32 bit int as returned by the "tile_color" knob

    '''


    R = (0xFF & V >> 24) / 255.0

    G = (0xFF & V >> 16) / 255.0

    B = (0xFF & V >> 8) / 255.0

    return R,G,B



Hope it helps!



On Sun, Dec 27, 2015 at 11:11 PM, Frank Rueter|OHUfx <fr...@ohufx.com>
wrote:

> Hi guys,
>
> after years of begrudgingly having to convert rgb to tile colour friendly
> values, I now need to do the opposite, i.e. take a tile color value and get
> rgb values from it.
>
> How do I do that?
>
> Cheers,
> frank
>
>
> --
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