Hi Hugo.
I have a script sort of like that, however it is only working with
transform nodes, no skew, and scale has to be uniform in x/y. Also if a
transform is inverted, it won't take that into account.
I also suspect there is way way easier math to achieve that, but I went
with what I knew, and it worked for what I needed (I needed to merge a
bunch of 2d transformations into one to export to maya so the guys wouldn't
have to render 5k).
Hope this can help, although it's a bit far from original request.
http://pastebin.com/yejKTLPi

*Erwan* LEROY
www.erwanleroy.com

On Wed, Jan 27, 2016 at 10:58 PM, Hugo Léveillé <hu...@fastmail.net> wrote:

> Hey guys
>
> Is there a python script / gizmo to get the matrix of multiple transform
> node.
>
> ex:  I have a transform followed by a tracker and a cornerpin, And I
> would like to use the combined transform in a single node.
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