Hi Hugo. I have a script sort of like that, however it is only working with transform nodes, no skew, and scale has to be uniform in x/y. Also if a transform is inverted, it won't take that into account. I also suspect there is way way easier math to achieve that, but I went with what I knew, and it worked for what I needed (I needed to merge a bunch of 2d transformations into one to export to maya so the guys wouldn't have to render 5k). Hope this can help, although it's a bit far from original request. http://pastebin.com/yejKTLPi
*Erwan* LEROY www.erwanleroy.com On Wed, Jan 27, 2016 at 10:58 PM, Hugo Léveillé <hu...@fastmail.net> wrote: > Hey guys > > Is there a python script / gizmo to get the matrix of multiple transform > node. > > ex: I have a transform followed by a tracker and a cornerpin, And I > would like to use the combined transform in a single node. > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >
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