Hi Dominic,

i think this should work for what you're after.
Instead of nuke.scriptSave() you can of course do whatever you want.

Cheers,
Holger

def closeCallback():
    n = nuke.thisNode()
    if n.name() == 'Root':
        close = nuke.ask('really close?')
        if close == True:
            pass
        else:
            nuke.scriptSave()

nuke.addOnDestroy(closeCallback)


On 16.06.2016 12:00, Dominic Platz wrote:

Hi there,

does anybody know if I can add a custom onScriptClose-Callback that interrupts the nuke-closing?

(e.g. like being asked for saving at closing and then clicking cancel)

So I want something like:

def function():

if nuke.ask(“Really wanna close?”):

            pass     #close it

else:

                        #do something and don’t close nuke

Or is this anyway not possible, because the onScriptClose-Callback acts after all the node onDestory-Callbacks? And I won’t get a full intact script at that point?

Cheers,

Dominic

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