Hi there, I am trying to get the math right calculating the worldpositions from z information + camera matrices.
my result is close to the rendered position pass - but does not line up perfect. Maybe one of the brains out there can tell me what I am missing/doing wrong This is just a proof of concept for the right math and I use the C44Matrix node from Ivan Busquets. cheers, Vincent -- Vincent Langer Uhlandstr. 29 71634 Ludwigsburg +49 176 965 177 61 www.vincentlanger.com
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