Hi there,

I am trying to get the math right calculating the worldpositions from z
information + camera matrices.

my result is close to the rendered position pass - but does not line up
perfect.

Maybe one of the brains out there can tell me what I am missing/doing wrong

This is just a proof of concept for the right math and I use the C44Matrix
node from Ivan Busquets.

cheers,
Vincent

-- 
Vincent Langer
Uhlandstr. 29
71634 Ludwigsburg
+49 176 965 177 61
www.vincentlanger.com
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