Thanks Thorsten.
I tried all day yesterday to install VS 2010 but on both machines I tried it on the installer hangs half way through "Microsoft .NET Framework 4" and doesn't move anymore. No errors, warnings or info. I let both machines run over night and 12 hours later still no progress. I also tried two different installers.

I am trying to do this on windows running on Virtual box on a osc host as well as on a windows properly booted via Boot Camp (also on Apple hardware though).
Could that be the problem?

I will install VirtualBox under linux to see if running windows on PC hardware makes a difference.

Man what a drag...


On 12/12/2016 09:38 PM, Thorsten Kaufmann wrote:

That’s weird actually. It will not work anyways though, because the MS compiler package targets the official python releases. Official

Python 2.7 releases are compiled with VS 2008. So these won’t work with Nuke, as Nuke’s python interpreter is compiled with VS2010

so all binary extensions also need to be compiled with VS2010.

My recommendation would be to get one of the VS2010 installers and install as a trial or unlicensed, Get VS 2015 (express if you do not qualify

for community, or community if you can) and then in the project settings for the x64 target set the patform to VS2010.

Cheers,

Thorsten

---
Thorsten Kaufmann
Production Pipeline Architect

Mackevision Medien Design GmbH
Forststraße 7
70174 Stuttgart

T +49 711 93 30 48 661
F +49 711 93 30 48 90
M +49 151 19 55 55 02

thorsten.kaufm...@mackevision.com
www.mackevision.com <http://www.mackevision.com/?utm_source=E-Mail-Signatur&utm_medium=E-Mail&utm_campaign=Mackevision-Link>

Geschäftsführer: Armin Pohl, Joachim Lincke, Jens Pohl
HRB 243735 Amtsgericht Stuttgart

---
*PORTFOLIO:* The Next Level of User Experience - Real-time Solutions <http://www.mackevision.com/portfolio/real-time-solutions/?utm_source=E-Mail-Signatur&utm_medium=E-Mail&utm_campaign=real-time-signatur> *VFX:* Game of Thrones, Season 6 – VFX breakdown <http://www.mackevision.com/references/game-of-thrones-season-6-vfx-breakdown/?utm_source=E-Mail-Signatur&utm_medium=E-Mail&utm_campaign=GoT-S6-vfx-breakdown-Signatur> *SOCIAL:* Follow us on Facebook <https://www.facebook.com/mackevision/>, Twitter <https://twitter.com/Mackevision>, Behance <https://www.behance.net/mackevision> and Vimeo <https://vimeo.com/mackevision>

*From:*nuke-python-boun...@support.thefoundry.co.uk [mailto:nuke-python-boun...@support.thefoundry.co.uk] *On Behalf Of *Frank Rueter|OHUfx
*Sent:* Sonntag, 11. Dezember 2016 23:56
*To:* nuke-python@support.thefoundry.co.uk
*Subject:* Re: AW: [Nuke-python] trouble compiling python extension for Nuke on windows

Oh, I forgot:
>>MSVCR120 seems to indicate you are using Visual Studio 2013?
I just installed the compiler package for python 2.7 <http://www.microsoft.com/en-nz/download/details.aspx?id=44266>


On 12/12/16 11:03 AM, Thorsten Kaufmann wrote:

    ​Hey Frank,

    first of all the error itself is caused by missing vc
    redistributables on the machine. This should not be the case if
    Nuke is installed because Nuke also needs them. But in addition
    the Version it tries to load is off-. MSVCR120 seems to indicate
    you are using Visual Studio 2013?

    You need to use VS 2010 or use 2015 and use 2010 ans the target
    platform. The latter only works if you either have installed
    VS2010 before VS 2015 (trial is enough) or install the matching
    PSDK for that version prior to VS 2015.

    Cheers,

    Thorsten

    ---
    Thorsten Kaufmann
    Production Pipeline Architect

    Mackevision Medien Design GmbH
    Forststraße 7
    70174 Stuttgart

    T +49 711 93 30 48 661
    F +49 711 93 30 48 90
    M +49 151 19 55 55 02

    thorsten.kaufm...@mackevision.com
    <mailto:thorsten.kaufm...@mackevision.com>
    www.mackevision.com
    
<http://www.mackevision.com/?utm_source=E-Mail-Signatur&utm_medium=E-Mail&utm_campaign=Mackevision-Link>

    Geschäftsführer: Armin Pohl, Joachim Lincke, Jens Pohl
    HRB 243735 Amtsgericht Stuttgart

    ------------------------------------------------------------------------

    *Von:*nuke-python-boun...@support.thefoundry.co.uk
    
<mailto:nuke-python-boun...@support.thefoundry.co.uk><nuke-python-boun...@support.thefoundry.co.uk>
    <mailto:nuke-python-boun...@support.thefoundry.co.uk> im Auftrag
    von Frank Rueter|OHUfx <fr...@ohufx.com> <mailto:fr...@ohufx.com>
    *Gesendet:* Sonntag, 11. Dezember 2016 11:03
    *An:* Nuke Python discussion; nuke-...@support.thefoundry.co.uk
    <mailto:nuke-...@support.thefoundry.co.uk>
    *Betreff:* [Nuke-python] trouble compiling python extension for
    Nuke on windows

    Hi all,

    I am trying to compile a python package for Nuke via Cython.
    All seems to work well on osx and linux, but on windows I get this
    error when trying to import the main module from within Nuke (i.e.
    the parent folder of the main module is added via
    nuke.pluginAddPath() which shoudl also add it to PYTHONPATH):
        ImportError: DLL load failed

    When I try to import the module in the systems python terminal I
    get an error complaining about a missing MSVCR120.dll.
    However, if I make sure the python terminal's work directory is
    the parent folder of the main module, I can successfully import it.

    I assume I am not compiling the extensions with the correct
    dependencies or something?

    My setup.py file looks like this (using setuptools 30.4.0):

        import shutil
        from setuptools import setup
        from setuptools import Extension

        from Cython.Build import cythonize
        from Cython.Distutils import build_ext

        sourceFiles = ['path/to/packageA/moduleA.py',
                               path/to/packageB/moduleB.py',
                               path/to/packageC/moduleC.py',
                             ]

        ################ COMPILE
        setup (
            ext_modules = cythonize(sourceFiles),
            #packages = ['model', 'view', 'controller'],
            package_dir = {'A':'path/to/packageA',
                           'B':'path/to/packageB',
                           'C':'path/to/packageC'},
            #package_data = {'packageA':'__init__.py'}
        )

    And the command to run it is simply:
    python setup.py build_ext --inplace

    I have never seriously tried to compile python code and I usually
    don't use windows either, so I'm sure it's a newbie mistake.
    Any help would be greatly appreciated!

    Cheers,
    frank

--
    ohufxLogo 50x50 <http://www.ohufx.com>

        

    *vfx compositing <http://ohufx.com/index.php/vfx-compositing>**|
    **workflow customisation and consulting
    <http://ohufx.com/index.php/vfx-customising>*




    _______________________________________________

    Nuke-python mailing list

    Nuke-python@support.thefoundry.co.uk
    
<mailto:Nuke-python@support.thefoundry.co.uk>,http://forums.thefoundry.co.uk/

    http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python



_______________________________________________
Nuke-python mailing list
Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python

_______________________________________________
Nuke-python mailing list
Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python

Reply via email to