Freaking {} - that fixed it :P


> On 16/05/2017, at 13:02, Joerg Bruemmer <j.bruem...@lostgraphics.de> wrote:
> 
> Hey guys,
> This was really helpful for a problem I have. But is there somehow a limit 
> for how much python code  you can put into it? I have a script which works in 
> the editor but not in text node. I have a rather long line as I was to 
> convert incoming TC into frames.
> Thanks,
> Joerg
> 
>> On 4/05/2017, at 21:03, Gabor L. Toth <glt...@gmail.com> wrote:
>> 
>> Hi, thanks for your reply! I found this solution:
>> 
>> [python 
>> hiero.ui.activeSequence().trackItemAt(hiero.ui.currentViewer().time())]
>> 
>> and this was needed for getting custom metadata from exrs and displaying it 
>> wit a text effect track. An example:
>> [python 
>> hiero.ui.activeSequence().trackItemAt(hiero.ui.currentViewer().time()).source().mediaSource().metadata()\["media.exr.nuke.input.mtime"\]]
>> 
>> Gabor
>> 
>>> On Wed, May 3, 2017 at 10:37 PM, Carlos Trijueque <li...@ctrijueque.com> 
>>> wrote:
>>> Not at work right now so I can't check exactly how I did it, but I got
>>> it from one of these examples:
>>> 
>>> https://docs.thefoundry.co.uk/products/hiero/developers/1.8/hieropythondevguide/examples/index.html?highlight=examples
>>> 
>>> Hope it helps.
>>> 
>>> Cheers.
>>> 
>>> ./charlie
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