When rendering.
If frames exist on the drive, don't render them again and go to the next
frame.


Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
     +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/


On 22 February 2011 20:25, Deke Kincaid <dekekinc...@gmail.com> wrote:

> Skip in what way?  Like read every x frame or skip specific frames you
> type in?  Do you want the missing frame to play as black?
>
> -deke
>
> On Tue, Feb 22, 2011 at 10:13, luc julien <synthesim...@hotmail.com>
> wrote:
> > Hi
> >
> > I'm trying to figure a way to skip existing frames in nuke, I have try to
> > use a expression to link the disable but nuke doesn't want to skip the
> > frame.
> >
> > Any idea ?
> >
> > Luc Julien
> >
> >
> >
> >
> >
> >
> > _______________________________________________
> > Nuke-users mailing list
> > Nuke-users@support.thefoundry.co.uk
> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
> >
> >
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