Thanks alot, that solved the problem. :)

On Sun, Feb 27, 2011 at 12:12 AM, Michael Garrett <michaeld...@gmail.com>wrote:

> I've been using an ImagePlane-type of approach for roto tasks a lot
> recently, but have supplemented it with finding the Z distance between
> two 3d points (camera and subject) to improve its accuracy. I could be
> misinterpreting what you mean by "depth rotation" but I think at the
> ref frame you need to set the roto card distance from camera to be as
> accurate as possible then it will stick as the camera rotates round
> the object.  If it's inaccurate (too close) that would explain why the
> card is zipping off to the side of screen.
>
> So if you have a PFTrack track with null points imported into Nuke as
> Axis nodes then you need to find the distance between an Axis located
> where the roto subject is, and the camera position on the ref frame.
>
> http://freespace.virgin.net/hugo.elias/routines/r_dist.htm
> (shows how to calculate the distance between two points, plug that
> into an expression node then pass it to ImagePlane's distance value).
>
>
> Michael
>
>
> On 24 February 2011 04:57, Jon W <jwesst...@gmail.com> wrote:
> > Thanks for your tips, I have however just bit the bullet and made the
> roto
> > by hand.
> >
> > Frank: That gizmo was quite cool, definitely something i will use in the
> > future. Only one problem, it wants to compensate for the cameras
> > depth-rotation (unsure what the proper name is) which causes the image to
> be
> > off screen for the majority of the shot, you can somewhat compensate for
> > that by changing the refFrame but not entirely.
> >
> > Do you know if there is any way to disable that rotation for the gizmo?
> >
> > Thanks.
> > On Tue, Feb 22, 2011 at 11:45 PM, Frank Rueter <fr...@beingfrank.info>
> > wrote:
> >>
> >> maybe the ImagePlane gizmo helps? It's kinda like the Tracker node for
> 3D
> >> in that it projects the image (in your case the roto) onto a card at a
> >> reference frame, then uses the camera data to move it from there on.
> >> http://www.nukepedia.com/gizmo-downloads/transform/imageplane/
> >>
> >>
> >>
> >> On Feb 23, 2011, at 4:20 AM, Shailendra Pandey wrote:
> >>
> >> > you would use a reconcile 3d node to generate 2d tracking data from
> >> > the matchmove which can be fed into a 2d tracker node to generate
> >> > stabilize and track data to  do the roto.
> >> > Hope it helps
> >> >
> >> > Shailendra
> >> >
> >> >
> >> >
> >> > On 2/22/11, Jon W <jwesst...@gmail.com> wrote:
> >> >> I tracked a 325 frame long shot in PFTrack (to use in Maya), but I
> also
> >> >> have
> >> >> to do some rotowork, and the camera is pretty jittery so I figured it
> >> >> would
> >> >> perhaps be easier to use my PFTrack to make it 100% stable, do my
> roto
> >> >> and
> >> >> then reverse the stabilization.
> >> >> The shot rotates 180° and moves backwards (sort of like a helicopter
> >> >> circulating a building), thus I would not want to use any
> >> >> Z(?)-rotation.
> >> >>
> >> >> Thanks
> >> >> Jon
> >> >>
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