Yeah but hold on ...

OK you dont have the 'feature' - but with rotoshape the need to have all 
beziers 
viewable is diminished as you can have multishapes per node.
Which works very well and is very stable. Also you are seeing multiple shapes 
just in one node. Plus you can copy shapes between nodes if you wish to break 
them out.


With Beziers you had to have that feature for one, you couldn't judge overlaps 
without it.

So if it's reintroduced - it needs to be some sort of option/preference, which 
you would might find loses all the benefits of having the timeline autoselect 
keys in context and other context sensitive stuff.

(I've just opened 2 beziers and low and behold I have no way of knowing which 
keyframe belongs to which shape without closing one which then hides the shape 
and defeats the object.)

Howard













________________________________
From: Dan Walker <walkerd...@gmail.com>
To: Nuke user discussion <nuke-users@support.thefoundry.co.uk>
Sent: Thu, 10 March, 2011 21:27:29
Subject: Re: [Nuke-users] Roto Shapes

On a :

      NukeX 6.1v2, 64 bit, built Oct  1 2010
      System Version: Mac OS X 10.6.6 (10J567)
      Kernel Version: Darwin 10.6.0

Not sure if it's working OS specific





On Thu, Mar 10, 2011 at 1:07 PM, Ivan Busquets <ivanbusqu...@gmail.com> wrote:

It seems works for me with the old bezier. I can have more than one of them in 
the viewer as long as their properties are open, no need to have them selected.
>
>
>
>
>
>On Thu, Mar 10, 2011 at 1:02 PM, Dan Walker <walkerd...@gmail.com> wrote:
>
>You're right.  Just tested the old bezier and that old functionality is gone 
>as 
>well?
>>
>>Bummer!
>>
>>So, I'm gonna assume that functionality is gone or rather won't be added any 
>>time soon?!
>>
>>
>>
>>
>>
>>On Thu, Mar 10, 2011 at 12:39 PM, Deke Kincaid <dekekinc...@gmail.com> wrote:
>>
>>This is a current limitation of the rotopaint node(even at DD).  Your 
>>thinking 
>>of the old bezier node.
>>>
>>>-deke
>>>
>>>
>>>On Mar 10, 2011, at 12:09, Dan Walker <walkerd...@gmail.com> wrote:
>>>
>>>> Anyone know of a way to have multiple roto shape nodes viewable in the 
>>>> viewer 
>>>>instead of having only 1 selected roto node being viewable.
>>>>
>>>> If not, there needs to be a toggle or something for this.
>>>>
>>>> This wasn't an issue in DD's Nuke!
>>>>
>>>> Thanks,
>>>>
>>>> Dan
>>>> _______________________________________________
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>>
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>>
>
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