You are two way to do this :

1. With a keymix, you put the noise in the mask input and two constant with
each color you want.
2. In the noise node, there is a tab named color, there you can choose your
primary color and after you merge the noise with a constant with your
secondary color. The noise must be plug in the B input.

On Mon, Apr 4, 2011 at 1:45 PM, Daniel Thureson <[email protected]> wrote:

>
> Hi does anyone know of a simple way
> of making a two color noise/grain like red and green
> where I could decide pixel size/scale.
>
> Sounds easy but have not figured out and easy way.
> Help is really appreciated.
> /d
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-- 
Julien Chandelle
GSM : +32 (0) 494 277 542
julienchandelle.be <http://www.julienchandelle.be>
|| Nuke , AE & Fusion Compositor ||
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